Dec 05 2007
Facebook Dev Notes 5
The timeouts seemed to happen to a few other applications yesterday. If your application calls a function from the Facebook API, and that piece times out, the message displayed still blames your application and does not mention the Facebook API being involved. Not that you can do anything to speed up their API. All the poor hosting companies get blamed (likely incorrectly).
So the developer tips are to minimise API calls to max 1/2 per rendered page. And also to make the rest of the page as fast as possible to give Facebook their slow piece precious extra milli-seconds.
I have tried to improve all my application pages. Feels faster. The rendered bytes per page has gone down… but I’m sure I’ll try for even fewer later.
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Finally able to add the 2 new decks to the My Cards selection page. Neat.
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